OLIVE BRANCH WEBSITE

GROUP UX CASE STUDY

OVERVIEW

Design an educational website that teaches users how to care for houseplants.

Olive Branch focuses on plant identification and plant sustainability, while providing the opportunity to purchase plants along the way of their plant learning experience.

MY TEAM

I want to give credit to my team members that I collaborated with on the Designers Group for Good Slack community. Thank you to Adil Azmi, Vincent Chang, Janeen Chavis, and Chad Greer.

MY ROLE & RESPONSIBILITIES

UX Research with initial research and findings, quantitative research, qualitative interviews, affinity mapping, empathy mapping, persona, and usability testing.

UX Design with user flow, sketching, wire framing, information architecture, prototyping, iteration, logo creation, and brand guidelines. 

TOOLS

Figma, FigJam, Google Form, Google Sheets, and Usability Hub.

TIMELINE

January 2022 - May 2022

A review of houseplant websites included:

  • Bloomscape

  • Blossom

  • Flourish

  • Patch

  • Plants

  • The Sill

A review of houseplant apps included:

  • LeafSnap

  • Planta

  • PlantIn

INITIAL RESEARCH

INITIAL FINDINGS

Based on the website and app customer reviews, initial insights of peoples’ problems with houseplants included:

  • Not knowing plant names

  • Not having plant care instructions

  • Not knowing which plants blossom

  • Not knowing which plants have pleasant smells

  • Overwatering

  • Underwatering

  • Too close to air vents

  • Too close to heaters

  • Too much sun exposure

  • Too little sun exposure

  • Plants that are poisonous to pets

  • Plant disease or infestation

  • The best soil for plants

  • Pruning and clipping

  • Plant pots that are too big

  • Plant pots that are too small

  • Poor drainage

  • Poor rotation

  • No rotation

  • Leaf cleaning

USER RESEARCH & ANALYSIS

People were recruited from Facebook and LinkedIn. Using Google Form, we created an online quantitative survey that gauged interest, ownership, preferences, learning styles, and even the time of year they’re likely to purchase a houseplant.

From 64 respondents, our team learned that:

  • 28.8% wanted plants that are green.

  • 19.2% learned best from websites.

  • 40.4% would likely buy a houseplant in spring.

  • 36.5% would likely buy a houseplant for health purposes.

  • 67.2% want to spend less than 30 minutes per week tending to houseplants.

Qualitative research included a questionnaire created from the online survey findings that determined 5 areas of focus:

  • Knowledge of plants

  • Preferences of plants

  • Interest in plants

  • Feelings about plants

  • Engagement with plants

AFFINITY MAP

We analyzed the results of the survey and used affinity mapping to group related observations. This helped us uncover the pain points users would potentially encounter as they learned about houseplants, giving us a better understanding of our audience and the website we should design.

EMPATHY MAP

From the quantitative and qualitative research, we created an empathy map to relate to what the user thinks and feels.

PERSONA

From the user research and analysis, affinity map, and empathy map, we created a persona that embodies our user.

DESIGN EXPLORATIONS

To make sure that we have properly identified the problem of users learning about and purchasing houseplants, we explore the “whys” and “what ifs” of Olive Branch in order to brainstorm and ideate our solutions-based website that will immerse users in houseplant knowledge and purchases.

INFORMATION ARCHITECTURE

Each team member was to sketch out an initial information architecture to determine how the website would work from our user’s perspective and to organize it into a readable and enjoyable format.

LOGO DESIGN

As we defined the core value for Olive Branch, we came up with different sketches of logos and later built them in Figma.

STYLE GUIDE

The style guide including our font choices and color palette that fits the purpose of the company.

SKETCHING

We each presented our sketches to decide on the layout of the website that later developed into our prototype.

FIRST PROTOTYPE

SECOND PROTOTYPE

THIRD PROTOTYPE

FINAL PROTOTYPE

USABILITY TESTING

Due to limitation of time, our team could not conduct usability testing on all components of the website. We agreed to conduct usability testing on the learning, shopping, and checkout features through Usability Hub.

USABILITY TEST - LEARNING

The learning page was built in a blog layout that could be more familiar to users and less academic than other learning platforms.

USABILITY TEST - SHOPPING

Adding items to the cart was seamless, but we also learned to separate the “Learn & Shop” pages (with the orange button shown above) because it makes shopping less confusing for our users.

USABILITY TEST - CHECKOUT

The checkout feature showcased common ways to pay without too much information cluttering the space.

USABILITY TEST - CHECKOUT CONFIRMATION

I really like that the confirmation page says “Thank You” loud and clear. Users get the feeling of gratitude along with their order number.

FINDINGS & ITERATIONS

After conducting usability testing, we summarized all the feedback and created a list of iterations for further improvements. Suggestions included:

  • Separate the “Learn” and “Shop” feature.

  • Difficult to navigate back to previous page.

  • Add a search function.

  • Add a shipping address section on the checkout page.

  • Some plant pictures are not aesthetically appealing.

  • Icons are too small and unclear.

  • Shopping checkout is straightforward.

  • Separated plant page into an e-commerce site and a learning blog.

  • Implemented a filtering feature that allows users to sort alphabetically.

  • Added search bar and search icon on each page.

  • Created a recently viewed section as a drop-down menu when users click on the search box.

  • Add login/signup function on each page.

  • Include a shopping cart icon.

PROTOTYPE DEMO

Click here to review the Olive Branch website prototype.

CONCLUSION & FUTURE ITERATIONS

I appreciate that I got to learn how to do product and user research, how to build a company brand and website, how to build wireframes and prototypes, why feedback on usability testing is so important, and how to collaborate with a virtual team from different locations, cultures, and professional backgrounds.

From this experience, I have decided to develop an application that will also look at how plant life affect users in outdoor spaces and what they can do to help change it.

I will lovingly call it “Olive Branch.”

Previous
Previous

OLIVE BRANCH APP